“OpenGL texture-mapping with very large datasets and multi-resolution tiles” by Hansen
Conference:
Type(s):
Interest Area:
- Application
Title:
- OpenGL texture-mapping with very large datasets and multi-resolution tiles
Session/Category Title: Interacting with Data
Presenter(s)/Author(s):
Abstract:
On OpenGL systems without the “clipmap” extension, a tiled approach can be used to provide the correct resolution image data for different parts of a 3D visualization, where very large texturemaps are desired. The application, called “EarthView” is a planetary browser, which can be used to view arbitrary amounts of geo-referenced image and terrain elevation data.