“Shape Blending Using the StarSkeleton Representation” by Shapira and Rappoport
Conference:
Type(s):
Interest Area:
- Technical
Title:
- Shape Blending Using the StarSkeleton Representation
Session/Category Title: The 2D World
Presenter(s)/Author(s):
Abstract:
We present a novel approach to polygon blending, which avoids shape distortions and almost completely eliminates boundary self-intersections by parameterizing the polygons’ areas. Our method introduces the star-skeleton representation, based on equivalent decompositions of the polygons into star pieces.