“Consistent illumination within optical see-through augmented environments” by Bimber, Grundhöfer, Wetzstein and Knödel
Conference:
Type(s):
Title:
- Consistent illumination within optical see-through augmented environments
Session/Category Title: Augmented & Mobile Reality
Presenter(s)/Author(s):
Abstract:
Using cameras and video projectors to capture reflectance information from real objects and illuminate them under synthetic-lighting conditions, which generates matching lighting effects within optical see-through augmented environments.
References:
1. BIMBER, O., FRÖHLICH, B., SCHMALSTIEG, D., AND ENCARNAÇÃO, L. M. 2001. The Virtual Showcase. IEEE Computer Graphics & Applications, vol. 21, no. 6, pp. 48–55.
2. BIMBER, O. AND FRÖHLICH, B. 2002. Occlusion Shadows: Using Projected Light to Generate Realistic Occlusion Effects for View-Dependent Optical See-Through Displays. ACM/IEEE International Symposium on Mixed and Augmented Reality (ISMAR’02), pp. 186–195.