“Real-time all-frequency relighting in local frame” by Ma, Hsiao, Lee and Chuang – ACM SIGGRAPH HISTORY ARCHIVES

“Real-time all-frequency relighting in local frame” by Ma, Hsiao, Lee and Chuang

  • 2006 Talks: Ma_Real-Time All-Frequency Relighting in Local Frame

Conference:


Title:

    Real-time all-frequency relighting in local frame

Session/Category Title:   Fast & Cheap


Presenter(s)/Author(s):



Abstract:


    A method for real-time rendering of scenes with realistic shadow effects, complex BRDFs, bump mapping, and spatially varying BRDFs under varying complex illumination and changing view on graphics hardware.

References:


    1. Ng, R., Ramamoorthi, R., and Hanrahan, P. 2004. Triple product wavelet integrals for all-frequency relighting. ACM Transaction on Graphics 23, 3, 477–487.
    2. Schröder, P., and Sweldens, W. 1995. Spherical wavelets: efficiently representing functions on the sphere. In Proceedings of ACM SIGGRAPH 1995, 161–172.


ACM Digital Library Publication:




Submit a story:

If you would like to submit a story about this presentation, please contact us: historyarchives@siggraph.org