“Comanches vs. Cavalry: Artistically Directable In-Crowd Ragdoll Simulation” by Plaete, Davis and Stanzione – ACM SIGGRAPH HISTORY ARCHIVES

“Comanches vs. Cavalry: Artistically Directable In-Crowd Ragdoll Simulation” by Plaete, Davis and Stanzione

  • 2014 Talks: Plaete_Comanches vs Cavalry: Artistically Directable In-Crowd Ragdoll Simulation

Conference:


Title:

    Comanches vs. Cavalry: Artistically Directable In-Crowd Ragdoll Simulation

Session/Category Title:   Creature Feature


Presenter(s)/Author(s):



Abstract:


    For the comanches vs. cavalry sequence in Disney′s “The Lone Ranger”, MPC was tasked with complex horse and rider simulations. To achieve this, MPC had to extend its proprietary crowd system, ALICE, to allow for highly artistically directable ragdoll simulations blended with motion captured and animated clips.



Submit a story:

If you would like to submit a story about this presentation, please contact us: historyarchives@siggraph.org