“HoloFight: An Augmented Reality Fighting Game” by Kohen, Elvezio and Feiner
Conference:
- SIGGRAPH 2021
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More from SIGGRAPH 2021:
Type(s):
Entry Number: 19
Title:
- HoloFight: An Augmented Reality Fighting Game
Program Title:
- Immersive Gaming
Presenter(s):
Description:
Augmented Reality (AR) provides opportunities to create exciting new kinds of digital entertainment, such as watching movies on a large virtual screen or playing games that interact with a real physical room. While a number of AR games have been built, many do not build on the control innovations found in modern console, PC, and mobile gaming [Von Itzstein et al. 2019]. To explore the space of immersive multiplayer experiences with support for control innovations found in common non-immersive video games, we present HoloFight, a multiplayer fighting game using two or more Microsoft HoloLens 2s, two or more Xbox controllers, and the various natural user interfaces supported by the Microsoft HoloLens 2.
References:
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Additional Images:
![©Shalva Kohen, Carmine Elvezio, and Steven K. Feiner](https://history.siggraph.org/wp-content/uploads/2024/04/2021-Immersive-Pavilion_Kohen_HoloFight-An-Augmented-Reality-Fighting-Game-02.jpg)
![©Shalva Kohen, Carmine Elvezio, and Steven K. Feiner](https://history.siggraph.org/wp-content/uploads/2024/04/2021-Immersive-Pavilion_Kohen_HoloFight-An-Augmented-Reality-Fighting-Game-03.jpg)
![©Shalva Kohen, Carmine Elvezio, and Steven K. Feiner](https://history.siggraph.org/wp-content/uploads/2024/04/2021-Immersive-Pavilion_Kohen_HoloFight-An-Augmented-Reality-Fighting-Game-04.jpg)