Phillip Popp – ACM SIGGRAPH HISTORY ARCHIVES

Phillip Popp


About Phillip Popp

Affiliations
Epic Games
Bio

SIGGRAPH 2024

Phillip Popp works in the nexus of audio tools, DSP and machine learning. He has over a fifteen years of professional experience researching and developing a wide variety of audio analysis, machine learning, personalization and real-time synthesis technologies. As a Lead Audio Rendering Programmer at Epic Games he advances the state-of-the-art in game audio by building flexible, expressive and performant tools to power the next generation of interactive audio experiences.


Conference Contributions


Other Information


Submit a Story
If you would like to submit a story about this person (please keep it funny, informative and true), please contact us: historyarchives@siggraph.org

If you find errors or omissions on your profile page, please contact us: historyarchives@siggraph.org
Did you know you can send us a photo of yourself and a bio and we will post it? Make sure the photo is at least 1000 x 1000 and send it to the email above along with the bio and we will add it to your page.