Changki Kim
Bio:
SIGGRAPH Asia 2010
Changki Kim co-founded Joycast Entertainment Co., Ltd., the first 3D console developer in Korea, in 1997. Having come from a different field, his major role was mainly focused on investor relations and overseas business development. Later, he moved on to establish an online game-development company called Xenon Interactive, where he managed a merger with Mega Enterprise. After the merger, he served as the director of overseas business development and helped Mega sign publishing deals with Digicell and CIBN. Now at Gravity Co., Ltd., he heads acquisitions, marketing, and publising as well as sales and online game services through publishing partners or Gravity’s subsidiaries. He has been in both the publisher’s and developer’s role as Ragnarok Online has expanded to 64 countries, and he has supported seven online titles developed and maintained by independent studios. He strongly believes in systematic management to maximize monetization and prolong the life cycle of live online games.
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