Page 92 – ACM SIGGRAPH HISTORY ARCHIVES
2005 Talks: Havran_Importance Sampling for Video Environment Maps

“Importance Sampling for Video Environment Maps” by Havran, Smyk, Krawczyk, Myszkowski and Seidel

2005 Talks: Gunther_Precomputed Light Sets for Fast High Quality Global Illumination

“Precomputed Light Sets for Fast High Quality Global Illumination” by Günther, Wald and Seidel

2005 Talks: Ghosh_Correlated Visibility Sampling for Direct Illumination

“Correlated Visibility Sampling for Direct Illumination” by Ghosh and Heidrich

2005 Talks: Tatarchuk_Practical Dynamic Parallax Occlusion Mapping

“Practical Dynamic Parallax Occlusion Mapping” by Tatarchuk

2005 SIGGRAPH Image Not Available

“Procedural and Customizable Vine System in “Madagascar”” by Kermel

2005 SIGGRAPH Image Not Available

“An Integrated 2D and 3D Pipeline for Independent Filmmakers” by Ye and Irwin

2011 15 Stereoscopy From XY to Z

“Stereoscopy From XY to Z” by Gateau, Neuman and Salvati

2005 SIGGRAPH Image Not Available

“The Wig System” by Scapel and Boylan

2005 SIGGRAPH Image Not Available

“Moving the Jungle in ‘Madagascar'” by Cebrian, Rost, Hart, Allen, Singer, et al. …

2005 Talks: Han_Media Mirror

“Media Mirror” by Han

2005 Talks: Fujimoto_"ZECTO" Cinematography for Depth-based Live-Action Imaging

“‘ZECTO’ Cinematography for Depth-based Live-Action Imaging” by Fujimoto, Kawakita and Inakage

2005 Talks: Meyer_Multiperspective Collages

“Multiperspective Collages” by Meyer

2005 Dominic Halford, Sam Meisels, Guy Newbery: Twisted City

“Twisted City” by Halford, Meisels and Newbery

2004 SIGGRAPH Image Not Available

“Building Crowds Of Unique Characters” by Miller, Prescott, Alexander, Hodgins, Szew, et al. …

2004 Talks: Zalzala_Procedural Building Destruction for ìThe Day After Tomorrowî

“Procedural building destruction for The Day After Tomorrow” by Zalzala

2004 Talks: Hall_The Day After Tomorrow Twister Sequence Toolkit

“The Day After Tomorrow twister sequence toolkit: a volumetric tornado pipeline” by Hall

2004 Talks: Iversen_Growing Up with Fluid Simulation on ìThe Day After Tomorrowî

“Growing Up with Fluid Simulation on The Day After Tomorrow” by Iversen and Sakaguchi

2004 Talks: Yamauchi_Real-time rendering for autostereoscopic 3D display systems

“Real-time rendering for autostereoscopic 3D display systems” by Yamauchi, Yanagawa, Kobayashi, Taira and Hirayama

2004 Talks: Martin_Reflection Morphing

“Reflection Morphing” by Martin and Popescu

2004 Talks: Zhang_A Self-Reconfigurable Camera Array

“A Self-Reconfigurable Camera Array” by Zhang and Chen

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