Page 734 – ACM SIGGRAPH HISTORY ARCHIVES
2009 Posters Takamizawa Expressive Facial Subspace Construction from Key Face Selection 04

“Expressive facial subspace construction from key face selection” by Takamizawa, Suzuki, Kubo, Maejima and Morishima

2009 Posters Edge Model based Synthesis of Visual Speech Movements from 3D Video

“Model-based synthesis of visual speech movements from 3D video” by Edge, Hilton and Jackson

2009 Posters Yarimizu Muscle based Facial Animation Considering Fat Layer Structure Captured by MRI 03

“Muscle-based facial animation considering fat layer structure captured by MRI” by Yarimizu, Ishibashi, Kubo, Maejima and Morishima

2009 Posters Tokizaki Pliant Motion Integration of Virtual Trajectory Control into LCP Based Physics Engines 01

“Pliant motion: integration of virtual trajectory control into LCP based physics engines” by Tokizaki, Tazaki, Mitake and Hasegawa

2009 Posters Kravtsov Polygonal Functional Hybrids for Computer Animation and Games

“Polygonal-functional hybrids for computer animation and games” by Kravtsov, Fryazinov, Adzhiev, Pasko and Comninos

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“Data Visualization for a Stream Ecosystem and its Watershed” by Meier

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“Physically Based Depth of Field” by Selan and Flynn

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“Katana Lighting Pipeline” by Lavietes, Hall and Selan

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“Gestures Without Libraries, Toolkits or Training: A $1 Recognizer for User Interface Prototypes” by Wobbrock, Wilson and Li

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“Eyepatch: Prototyping Camera-Based Interaction Through Examples” by Maynes-Aminzade, Winograd and lgarashi

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“Bubble Clusters: An Interface for Manipulating Spatial Aggregation of Graphical Objects” by Watanabe, Washida and lgarashi

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“Sandbox: An ACM Video Game Symposium 2005 Summery” by Davidson

1974 Technical Paper: TRIPP_AN INTERACTIVE THREE DIMENSIONAL COLOR GRAPHICS SYSTEM

“An Interactive Three-Dimensional Color Graphics System” by Tripp III and Suttle

1974 Technical Paper: EASTMAN_AN EFFICIENT SCAN CONVERSION AND HIDDEN SURFACE REMOVAL ALGORITHM

“An Efficient Scan Conversion and Hidden Surface Removal Algorithm” by Eastman

2009 SIGGRAPH Image Not Available

“Generative Fabrication” Moderated by John Marshall

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“Getting a Job in CG for Entertainment: Visual Effects, Animation, and Games”

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“The State of Aesthetic Computing or Info-Aesthetics” Moderated by

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“Getting a Job in CG for Entertainment: Visual Effects, Animation, and Games” Moderated by Rob Pieké and Karen Sickles

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“The Visual in New Interfaces for Musical Expression” Moderated by Georg Essl

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“Keeping a Job in CG for Entertainment: Visual Effects, Animation, and Games” Moderated by Robin Linn

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