Page 65 – ACM SIGGRAPH HISTORY ARCHIVES
2009 Talks: Kakehi_Tablescape Animation: A Support System for Making Animations Using Tabletop Physical Objects

“Tablescape animation: a support system for making animations using tabletop physical objects” by Kakehi, Yamaoka, Akatsuka and Naemura

2009 Talks: Bimber_Projected Light Microscopy

“Projected light microscopy” by Bimber, Grundhöfer, Kurz, Thiele, Häntsch, et al. …

2009 Talks: Grosse_Adaptive Coded Aperture Projection

“Adaptive coded aperture projection” by Grosse, Wetzstein, Bimber and Grundhöfer

2009 Talks: Back_High-tech Chocolate: Exploring 3D and mobile applications for factories

“High-tech chocolate: exploring 3D and mobile applications for factories” by Back and Childs

2009 Talks: Marai_MyWorld4D: Introduction to CAAG with a Modeling and Simulation Twist

“MyWorld4D: introduction to CG with a modeling and simulation twist” by Marai

2009 Talks: Hadrika_COLLABORATIVE ANIMATION PRODUCTIONS USING ORIGINAL MUSIC IN A UNIQUE TEACHING ENVIRONMENT

“Collaborative animation productions using original music in a unique teaching environment” by Hadrika and Sung

2009 Talks: Geigel_Teaching Animation in Second Life

“Teaching animation in Second Life” by Geigel

2009 SIGGRAPH Image Not Available

“Creativity in video game design as pedagogy” by Harris, Fadjo, Carson, Hallman and Swart

2009 Talks: Moskowitz_Spore API: Accessing a Unique Database of Player Creativity

“Spore API: accessing a unique database of player creativity” by Moskowitz, Shodhan and Twardos

2009 Talks: Bannink_HOUDINI IN A GAMES PIPELINE

“Houdini in a games pipeline” by Bannink

2009 Talks: Eitz_PhotoSketch: A Sketch Based Image Query and Compositing System

“PhotoSketch: a sketch based image query and compositing system” by Eitz, Hildebrand, Boubekeur and Alexa

2009 Talks: Morimoto_Automatic colorization of grayscale images using multiple images on the Web

“Automatic colorization of grayscale images using multiple images on the web” by Morimoto, Taguchi and Naemura

2009 Talks: Lin_Shooting UP: A Trip through the Camera Structure of UP

“Shooting up: a trip through the camera structure of up” by Lin

2009 Talks: Bousseau_Non-Linear Aperture for Stylized Depth of Field

“Non-linear aperture for stylized depth of field” by Bousseau

2009 Talks: Huang_Surface Motion Graphs for Character Animation from 3D Video

“Surface motion graphs for character animation from 3D video” by Huang and Hilton

2009 Talks: Shapiro_Practical Character Physics for Animators

“Practical character physics for animators” by Shapiro and Lee

2009 Talks: Poirier_Methods for Fast Skeleton Sketching

“Methods for fast skeleton sketching” by Poirier and Paquette

2009 Talks: Derksen_Animation and Simulation of Octopus Arms in ’The Night at the Museum 2’

“Animation and simulation of octopus arms in ‘The Night at the Museum 2′” by Derksen and Kim

2009 Talks: Iwanicki_Normal Mapping with Low-Frequency Precomputed Visibility

“Normal mapping with low-frequency precomputed visibility” by Iwanicki and Sloan

2009 Talks: Gourmel_BVH for Efficient Raytracing of Dynamic Metaballs on GPU

“BVH for efficient raytracing of dynamic metaballs on GPU” by Gourmel, Pajot, Barthe, Paulin and Poulin

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