Page 166 – ACM SIGGRAPH HISTORY ARCHIVES
2023 SA_Technical_Papers_Pan_A Locality-based Neural Solver for Optical Motion Capture

“A Locality-based Neural Solver for Optical Motion Capture” by Pan, Zheng, Jiang, Xu, Gu, et al. …

2023 SA_Technical_Papers_Sun_SOL-NeRF: Sunlight Modeling for Outdoor Scene Decomposition and Relighting

“SOL-NeRF: Sunlight Modeling for Outdoor Scene Decomposition and Relighting” by Sun, Wu, Yang, Lai and Gao

2023 SA_Technical_Papers_Kant_Repurposing Diffusion Inpainters for Novel View Synthesis

“iNVS: Repurposing Diffusion Inpainters for Novel View Synthesis” by Siarohin, Kant, Vasilkovsky, Guler, Tulyakov, et al. …

2023 SA_Technical_Papers_Becker_C-shells_Deployable Gridshells with Curved Beams

“C-shells: Deployable Gridshells with Curved Beams” by Becker, Suzuki, Ren, Pellis, Panetta, et al. …

2023 SA_Technical_Papers_Sellán_Reach For the Spheres_Tangency-aware surface reconstruction of SDFs

“Reach For the Spheres: Tangency-aware surface reconstruction of SDFs” by Sellán, Batty and Stein

2023 SA_Technical_Papers_Lee_SAME_Skeleton-Agnostic Motion Embedding for Character Animation

“SAME: Skeleton-Agnostic Motion Embedding for Character Animation” by Lee, Kang, Park, Lee and Won

2023 SA_Technical_Papers_Li_Object Motion Guided Human Motion Synthesis

“Object Motion Guided Human Motion Synthesis” by Li, Wu and Liu

2023 SA_Technical_Papers_Gupta_MCNeRF_Monte Carlo Rendering and Denoising for Real-Time NeRFs

“MCNeRF: Monte Carlo Rendering and Denoising for Real-Time NeRFs” by Gupta, Hasan, Xu, Luan, Sunkavalli, et al. …

2023 SA_Technical_Papers_Worchel_Differentiable Rendering of Parametric Geometry

“Differentiable Rendering of Parametric Geometry” by Worchel and Alexa

2023 SA_Technical_Papers_Nsampi_Neural Field Convolutions by Repeated Differentiation

“Neural Field Convolutions by Repeated Differentiation” by Nsampi, Djeacoumar, Seidel, Ritschel and Leimkühler

2023 SA_Technical_Papers_Guo_VMesh_Hybrid Volume-Mesh Representation for Efficient View Synthesis

“VMesh: Hybrid Volume-Mesh Representation for Efficient View Synthesis” by Guo, Cao, Wang, Shan, Zhang, et al. …

2023 SA_Technical_Papers_Zesch_Neural Collision Fields for Triangle Primitives

“Neural Collision Fields for Triangle Primitives” by Modi, Sueda, Zesch and Levin

2023 SA_Technical_Papers_Maloisel_Optimal Design of Robotic Character Kinematics

“Optimal Design of Robotic Character Kinematics” by Maloisel, Schumacher, Knoop, Grandia and Bächer

2023 SA_Technical_Papers_Hamamichi_Non-Newtonian ViRheometry via Similarity Analysis

“Non-Newtonian ViRheometry via Similarity Analysis” by Hamamichi, Nagasawa, Okada, Seto and Yue

2023 SA_Technical_Papers_Hao_Diffusion-based Holistic Texture Rectification and Synthesis

“Diffusion-based Holistic Texture Rectification and Synthesis” by Hao, Iizuka, Hara, Simo-Serra, Kataoka, et al. …

2023 SA_Technical_Papers_Paris_Authoring and Simulating Meandering Rivers

“Authoring and Simulating Meandering Rivers” by Paris, Guérin, Collon and Galin

2023 SA_Technical_Papers_Li_Subspace-Preconditioned GPU Projective Dynamics with Contact for Cloth Simulation

“Subspace-Preconditioned GPU Projective Dynamics with Contact for Cloth Simulation” by Li, Fang, Wang, Lan, Yang, et al. …

2023 SA_Technical_Papers_Gao_Transparent Object Reconstruction via Implicit Differentiable Refraction Rendering

“Transparent Object Reconstruction via Implicit Differentiable Refraction Rendering” by Gao, Zhang, Wang, Cheng and Zhang

2023 SA_Technical_Papers_Wu_ActRay_Online Active Ray Sampling for Radiance Fields

“ActRay: Online Active Ray Sampling for Radiance Fields” by Wu, Liu, Tan, Jia, Zhang, et al. …

2023 SA_Technical_Papers_Yan_Interaction-Driven Active 3D Reconstruction with Object Interiors

“Interaction-Driven Active 3D Reconstruction with Object Interiors” by Yan, Su, Wang, Hu, Zhang, et al. …

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