Page 165 – ACM SIGGRAPH HISTORY ARCHIVES
2023 SA_Technical_Papers_Shuai_Reconstructing Close Human Interaction from Multiple Views

“Reconstructing Close Human Interaction from Multiple Views” by Shuai, Yu, Zhou, Fan, Yang, et al. …

2023 SA_Technical_Papers_Wang_Neural-Singular-Hessian_Implicit Neural Representation of Unoriented Point Clouds by Enforcing Singular Hessian

“Neural-Singular-Hessian: Implicit Neural Representation of Unoriented Point Clouds by Enforcing Singular Hessian” by Wang, Zhang, Xu, Zhang, Wang, et al. …

2023 SA_Technical_Papers_Wang_Neural Point-based Volumetric Avatar_Surface-guided Neural Points for Efficient and Photorealistic Volumetric Head Avatar

“Neural Point-based Volumetric Avatar: Surface-guided Neural Points for Efficient and Photorealistic Volumetric Head Avatar” by Wang, Kang, Bao, Shan and Zhang

2023 SA_Technical_Papers_Careaga_Intrinsic Harmonization for Illumination-Aware Image Compositing

“Intrinsic Harmonization for Illumination-Aware Image Compositing” by Careaga, Miangoleh and Aksoy

2023 SA_Technical_Papers_Zhang_Text-Guided Vector Graphics Customization

“Text-Guided Vector Graphics Customization” by Zhang, Zhao and Liao

2023 SA_Technical_Papers_Avrahami_Break-A-Scene_Extracting Multiple Concepts from a Single Image

“Break-A-Scene: Extracting Multiple Concepts from a Single Image” by Avrahami, Aberman, Fried, Cohen-Or and Lischinski

2023 SA_Technical_Papers_Zhang_A Hessian-Based Field Deformer for Real-Time Topology-Aware Shape Editing

“A Hessian-Based Field Deformer for Real-Time Topology-Aware Shape Editing” by Zhang, Wang, Zhao, Xu, Chen, et al. …

2023 SA_Technical_Papers_Vinker_Concept Decomposition for Visual Exploration and Inspiration

“Concept Decomposition for Visual Exploration and Inspiration” by Vinker, Voynov, Cohen-Or and Shamir

2023 SA_Technical_Papers_Wu_Efficient Hybrid Zoom using Camera Fusion on Mobile Phones

“Efficient Hybrid Zoom using Camera Fusion on Mobile Phones” by Wu, Lai, Shih, Herrmann, Krainin, et al. …

2023 SA_Technical_Papers_Ahmed_Analysis and Synthesis of Digital Dyadic Sequences

“Analysis and Synthesis of Digital Dyadic Sequences” by Ahmed, Hadwiger and Wonka

2023 SA_Technical_Papers_Rinaldi_NodeGit_Diffing and Merging Node Graphs

“NodeGit: Diffing and Merging Node Graphs” by Rinaldi, Sforza and Pellacini

2023 SA_Technical_Papers_Datta_Efficient Graphics Representation with Differentiable Indirection

“Efficient Graphics Representation with Differentiable Indirection” by Datta, Marshall, Nowrouzezahrai, Dong and Li

2023 SA_Technical_Papers_Gilles_Holographic Near-eye Display with Real-time Embedded Rendering

“Holographic Near-eye Display with Real-time Embedded Rendering” by Gilles, Gargasson, Hocquet and Gioia

2023 SA_Technical_Papers_Kavakli_Multi-color Holograms Improve Brightness in Holographic Displays

“Multi-color Holograms Improve Brightness in Holographic Displays” by Kavakli, Shi, Urey, Matusik and Akşit

2023 SA_Technical_Papers_Zhuang_DreamEditor_Text-Driven 3D Scene Editing with Neural Fields

“DreamEditor: Text-Driven 3D Scene Editing with Neural Fields” by Zhuang, Wang, Liu and Li

2023 SA_Technical_Papers_Fink_LiveNVS_Neural View Synthesis on Live RGB-D Streams

“LiveNVS: Neural View Synthesis on Live RGB-D Streams” by Fink, Franke, Keinert and Stamminger

2023 SA_Technical_Papers_Wu_ScaNeRF_Scalable Bundle-Adjusting Neural Radiance Fields for Large-Scale Scene Rendering

“ScaNeRF: Scalable Bundle-Adjusting Neural Radiance Fields for Large-Scale Scene Rendering” by Wu, Xu, Zhang, Bao, Huang, et al. …

2023 SA_Technical_Papers_Yang_Towards Practical Capture of High-Fidelity Relightable Avatars

“Towards Practical Capture of High-Fidelity Relightable Avatars” by Yang, Zheng, Feng, Huang, Lai, et al. …

2023 SA_Technical_Papers_Paliwal_ReShader_View-Dependent Highlights for Single Image View-Synthesis

“ReShader: View-Dependent Highlights for Single Image View-Synthesis” by Paliwal, Nguyen, Tsarov and Kalantari

2023 SA_Technical_Papers_Gong_Interactive Story Visualization with Multiple Characters

“Interactive Story Visualization with Multiple Characters” by Pang, Gong, Cun, Xia, He, et al. …

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