“Texturing implicit surfaces with particle systems” by Zonenschein, Gomes and Velho – ACM SIGGRAPH HISTORY ARCHIVES

“Texturing implicit surfaces with particle systems” by Zonenschein, Gomes and Velho

  • 1997 Talks: Zonenschein_Texturing Implicit Surfaces with Particle Systems

Conference:


Type(s):


Talk Type(s):


Title:

    Texturing implicit surfaces with particle systems

Session/Category Title:   Fur, Film, and Textures


Presenter(s)/Author(s):


Moderator(s):


Interest Area:


    Production & Animation and Technical

Abstract:


    An intuitive yet effective method to apply bidimensional texture onto implicit surfaces. Unlike other methods, this approach includes effective tools for controlling the placement of the applied texture.

References:


    1 G. Wyvill, C. McPheeters, B. WyvilL Solid Texture of Soft Objects, IEEE CG&A 7 (1987) 20-26.
    2 A. Barr. Decals, in: State-of-the-Art in Image Synthesis, SIGGRAPH Course Notes (1983).


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