“Texture synthesis from multiple sources” by Wei – ACM SIGGRAPH HISTORY ARCHIVES

“Texture synthesis from multiple sources” by Wei

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Conference:


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Title:

    Texture synthesis from multiple sources

Session/Category Title:   Textures


Presenter(s)/Author(s):



Abstract:


    A new algorithm for synthesizing textures from multiple sources. This sketch demonstrates two specific applications: generating texture mixtures from different inputs and synthesizing solid textures from multiple 2D views.

References:


    1. WEI, L.-Y., AND LEVOY, M. 2000. Fast texture synthesis using tree-structured vector quantization. In Proceedings of ACM SIGGRAPH 2000, 479–488.
    2. WEI, L.-Y. 2002. Texture Synthesis by Fixed Neighborhood Searching. PhD thesis, Stanford University.


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