“Taxonomy of Digital Creatures: Interpreting Character Designs as Computer Graphics Techniques” by McLaughlin
Conference:
Type(s):
Entry Number: 23
Title:
- Taxonomy of Digital Creatures: Interpreting Character Designs as Computer Graphics Techniques
Course Organizer(s):
Presenter(s)/Author(s):
Abstract:
Prerequisites
Experience with animation, character modeling, and character set-up is recommended, but not required.
Intended Audience
Animators and character designers.
Description
The process of developing digital creatures from concept to the screen is presented as a series of decision points. The focus is on classifying issues to allow design and performance requirements to drive the techniques employed in execution of the final product.