“Tablescape animation: a support system for making animations using tabletop physical objects”

  • ©Yasuaki Kakehi, Junichi Yamaoka, Daisuke Akatsuka, and Takeshi Naemura

Conference:


Type(s):


Title:

    Tablescape animation: a support system for making animations using tabletop physical objects

Session/Category Title:   Animateering


Presenter(s)/Author(s):



Abstract:


    From childhood, we often make stories extemporarily by drawing characters and/or playing puppets by hands. On the other hand, when we make animations using computer software, we usually have to use a mouse and a keyboard. For creating animation stories easily and extemporarily, more intuitive interfaces are needed.

References:


    1. Barnes, C., et al. 2008. Video Puppetry: A Performative Interface for Cutout Animation. In Transactions on Graphics (Proc. SIGGRAPH ASIA) 27 (5), ACM.
    2. Igarashi, T., et al. 2005. As-Rigid-As-Possible Shape Manipulation. In Transactions on Computer Graphics(Proc. SIGGRAPH2005) 24 (3), ACM.
    3. Kakehi, Y., Naemura, T., and Matsushita, M. 2007. Tablescape Plus: Interactive Small-sized Displays Upstanding on Tabletop Display. In Tabletop 2007, IEEE, 155–162.
    4. Lindinger, C., et al. 2006. Mixed Reality Installation ‘Gulliver’s World’: Interactive Content Creation in Nonlinear Exhibition Design. In Technologies for Interactive Digital Storytelling and Entertainment, 312–323.


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