“Story for Programmers, Designers, and Artists in Animation, VFX, and Games” Chaired by Craig Caldwell – ACM SIGGRAPH HISTORY ARCHIVES

“Story for Programmers, Designers, and Artists in Animation, VFX, and Games” Chaired by Craig Caldwell

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Conference:


Type(s):


Title:

    Story for Programmers, Designers, and Artists in Animation, VFX, and Games

Course Organizer(s):



Presenter(s)/Author(s):



Abstract:


    This course presents the elements of classic story structure found in Animation, VFX, Game Design, and Virtual Reality. These story elements are normally found in multiple screenwriting courses but condensed in this session for programmers, technical artists, Game & VR designers. This session includes many visual examples.


Additional Information:


    Level: Beginner

    Prerequisites: No course prerequisites

    Presentation Language: English

    Intended Audience: Everyone, professionals to students, who wants a solid understanding of the fundamentals of story structure for creating animated films, VFX, transmedia, and video games. This presentation contains numerous visuals (i.e. animation/VFX clips and illustrations).


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