“Sleepy Hollow: Digital Blood (Dynamic) Simulations and Volumetric Rendering” by Horsley

  • ©David Frederic Horsley

Conference:


Type(s):


Interest Area:


    Production & Animation

Title:

    Sleepy Hollow: Digital Blood (Dynamic) Simulations and Volumetric Rendering

Session/Category Title:   Production


Presenter(s)/Author(s):



Abstract:


    Developing a digital way of creating blood to heighten dramatic impact in a scene where real blood is key.


Overview Page: