“Sketchy rendering” by Haddon – ACM SIGGRAPH HISTORY ARCHIVES

“Sketchy rendering” by Haddon

  • 2002 Talks: Haddon_Sketchy Rendering

Conference:


Type(s):


Talk Type(s):


Title:

    Sketchy rendering

Session/Category Title:   2D Aesthetic in a 3D World


Presenter(s)/Author(s):


Moderator(s):


Interest Area:


    Application

Abstract:


    The animated short “a flatpack project” was intended to emulate the aesthetics of traditional art techniques in a digital medium. This necessitated the creation of custom rendering and image processing code to reproduce the appearance of line drawings in both pencil and ink, along with other effects such as the bleeding of ink in water and the application of pastel to paper. This sketch describes some of the techniques used in achieving these ends.

References:


    1. Curtis C., Anderson S., Seims J., Fleischer, K. and Salesin, D. 1997. Computer-Generated Watercolor. In Proceedings of ACM SIGGRAPH 1997.


ACM Digital Library Publication:



Overview Page:



Submit a story:

If you would like to submit a story about this presentation, please contact us: historyarchives@siggraph.org