“Simulating High-Resolution 3D Smoke with 2D Turbulence Transfer” by Dobashi and Sato – ACM SIGGRAPH HISTORY ARCHIVES

“Simulating High-Resolution 3D Smoke with 2D Turbulence Transfer” by Dobashi and Sato

  • ©

Conference:


Type(s):


Title:

    Simulating High-Resolution 3D Smoke with 2D Turbulence Transfer

Session/Category Title:   Animation & Simulation


Presenter(s)/Author(s):



Abstract:


    This poster presents a new turbulence transfer method to efficiently synthesize high resolution 3D smoke by using 2D turbulence transfer.

References:


    [1]
    Christopher Horvath and Willi Geiger. (2009). “Directable, High-Resolution Simulation of Fire on the GPU”. ACM Transactions on Graphics 28, 3 (Jul (2009)), Article 41.

    [2]
    N. Rasmussen, D. Q. Nguyen, W. Geiger, and R. Fedkiw. 2003. Smoke Simulation for Large Scale Phenomena. ACM Transactions on Graphics 22, 3 (2003), 703?707.

    [3]
    Syuhei Sato, Yoshinori Dobashi, Theodore Kim, and Tomoyuki Nishita. 2018. Example-based Turbulence Style Transfer. ACM Trans. Graph. 37, 4, Article 84 (2018).


ACM Digital Library Publication:



Overview Page:



Submit a story:

If you would like to submit a story about this presentation, please contact us: historyarchives@siggraph.org