“RHapTor: Rendering Haptic Torques for Virtual Reality” by Roice and Koulieris

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Entry Number: 31

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    RHapTor: Rendering Haptic Torques for Virtual Reality

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    S. A. Brewster, L. M. Brown, and H. C. Purchase. 2005. A first investigation into the effectiveness of Tactons. In First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. World Haptics Conference. IEEE, 167–176. https://doi.org/10.1109/WHC.2005.6Google ScholarDigital Library
    Jan Gugenheimer, Dennis Wolf, Eythor R Eiriksson, Pattie Maes, and Enrico Rukzio. 2016. Gyrovr: Simulating inertia in virtual reality using head worn flywheels. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology. 227–232. https://doi.org/10.1145/2984511.2984535Google ScholarDigital Library
    Matthias Hoppe, Daria Oskina, Albrecht Schmidt, and Thomas Kosch. 2021. Odin’s Helmet: A Head-Worn Haptic Feedback Device to Simulate G-Forces on the Human Body in Virtual Reality. Proceedings of the ACM on Human-Computer Interaction 5, EICS(2021), 1–15. https://doi.org/10.1145/3461734Google ScholarDigital Library
    Taku Tanichi, Futa Asada, Kento Matsuda, Danny Hynds, and Kouta Minamizawa. 2020. KABUTO: Inducing Upper-Body Movements using a Head Mounted Haptic Display with Flywheels. In SIGGRAPH Asia 2020 Emerging Technologies. 1–2. https://doi.org/10.1145/3415255.3422880Google ScholarDigital Library
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