“Real-time all-frequency relighting in local frame” by Ma, Hsiao, Lee and Chuang
Conference:
Type(s):
Title:
- Real-time all-frequency relighting in local frame
Session/Category Title: Fast & Cheap
Presenter(s)/Author(s):
Abstract:
A method for real-time rendering of scenes with realistic shadow effects, complex BRDFs, bump mapping, and spatially varying BRDFs under varying complex illumination and changing view on graphics hardware.
References:
1. Ng, R., Ramamoorthi, R., and Hanrahan, P. 2004. Triple product wavelet integrals for all-frequency relighting. ACM Transaction on Graphics 23, 3, 477–487.
2. Schröder, P., and Sweldens, W. 1995. Spherical wavelets: efficiently representing functions on the sphere. In Proceedings of ACM SIGGRAPH 1995, 161–172.