“Quick-VDR: Interactive View-Dependent Rendering of Massive Models” by Yoon, Salomon, Gayle and Manocha

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Title:

    Quick-VDR: Interactive View-Dependent Rendering of Massive Models

Session/Category Title:   GPU1


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Abstract:


    Recent advances in acquisition, modeling, and simulation technologies have resulted in large databases of complex geometric models. These gigabyte-sized datasets consist of tens or hundreds of millions of polygons and pose a number of challenges for display and manipulation.

References:


    Erikson, C., Manocha, D., and Baxter, B. 2001. Hlods for fast display of large static and dynmaic environments. Proc. of ACM Symposium on Interactive 3D Graphics.
    Hoppe, H. 1997. View dependent refinement of progressive meshes. In ACM SIGGRAPH Conference Proceedings, 189–198.
    Hoppe, H. 1998. Smooth view-dependent level-of-detail control and its application to terrain rendering. In IEEE Visualization Conference Proceedings, 35–42.


Acknowledgements:


    Supported in part by ARO Contract DAAD19- 02-1-0390, NSF awards ACI 9876914, NSF ACR-0118743, ONR Contracts N00014-01-1-0067, and Intel.


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