“Quality issues in asset creation on a massive scale for Everquest II” by Compton
Conference:
Type(s):
Title:
- Quality issues in asset creation on a massive scale for Everquest II
Session/Category Title: Art on the Small Screen
Presenter(s)/Author(s):
Abstract:
EverQuest II was envisioned as a vast world with many environments and even more creatures to populate it. Issues such as visual integration, consistent look and feel, changing practical design, migrating technologies, and technologies without a practical trial, are all multiplied by the scale of the project itself.