“Procedural fracturing and debris generation for Kung-Fu Panda” by Lee and Pavlov
Conference:
Type(s):
Title:
- Procedural fracturing and debris generation for Kung-Fu Panda
Session/Category Title: Bend Me Break Me
Presenter(s)/Author(s):
Abstract:
Several sequences in Kung-Fu Panda called for large-scale destruction that encouraged the debris to be generated by procedural methods but also allowed a high degree of artistic control. In this sketch, we outline such a method for fracturing a model into debris and a system for generating secondary debris when the large pieces collide or break apart.