“Motion Capture for Mobile phones – Hands On” Chaired by – ACM SIGGRAPH HISTORY ARCHIVES

“Motion Capture for Mobile phones – Hands On” Chaired by

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Conference:


Type(s):


Title:

    Motion Capture for Mobile phones - Hands On

Presenter(s)/Author(s):



Abstract:


    Mobile devices are the most personal computing machines we have and it makes perfect sense to have them capturing motion for various applications: multimedia, gaming, accessibility, etc.

    This course is meant for programming beginners and should be suitable for people with experience in any programming languages.

    The course will promote motion-capture/augmented-reality hands-on exercises for all major smartphone platforms (Android, iPhone and Windows Phone). The participants will be divided into groups of same smartphone platform, to perform the exercises.

    This course will enable participants to use motion capture features in their mobile projects as light painting, spatial gestures capturing, diy animation, etc.

    I wish to provide enough material to be evaluated by the chairs properly and hopefully be able to contribute to SIGGRAPH.


Additional Information:


    Level
    Intermediate

    Prerequisites
    Participants should have experience with developing for any mobile phone platform OR using human-features detection tools on the pc OR work with motion capture in general.

    Intended Audience
    This course is intended for Designers or Developers at intermediate programming level, who are interested in alternative human-computer interaction,diy animation tools and human factors in general.


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