“Making the Stream of Consciousness in Pixar’s Inside Out 2” by Goktekin, Rost, Dwivedi and Goes
Conference:
Type(s):
Title:
- Making the Stream of Consciousness in Pixar’s Inside Out 2
Session/Category Title:
- Emotions, Explosions, and Epic Simulations
Presenter(s)/Author(s):
Moderator(s):
Abstract:
In Pixar’s feature animation Inside Out 2 (2024), the core emotions led by Joy find themselves navigating through the Stream of Consciousness in an attempt to reach Riley’s back of the mind and then retrieve her sense of self. Our team was cast to develop the look for the Stream of Consciousness and support its deployment across nearly twenty shots. In particular, it was clear during production that we needed ways to work concurrently with animation, at times even independently, while still able to address notes and changes rapidly. This work discusses our technical solutions for the implementation of the Stream of Consciousness, including in-house procedural tools that facilitated the authoring and stylization of velocity fields interacting with a variety of 3D obstacles.
References:
[1] Fernando de Goes, Andrew Butts, and Mathieu Desbrun. 2020. Discrete differential operators on polygonal meshes. ACM Trans. Graph. 39, 4, Article 110 (2020), 14 pages.
[2] Fernando de Goes and Doug L. James. 2017. Regularized kelvinlets: sculpting brushes based on fundamental solutions of elasticity. ACM Trans. Graph. 36, 4, Article 40 (2017), 11 pages.


