“Making a Feature-Length Animated Movie With a Game Engine”
Conference:
Type(s):
Title:
- Making a Feature-Length Animated Movie With a Game Engine
Session/Category Title: Doing It With Game Engines
Presenter(s)/Author(s):
Abstract:
Delacave has recently completed “The True Story of Puss’n Boots” using real-time hardware technologies. This talk illustrates the challenges, difficulties, and new possibilities that real-time gaming technologies can offer to production of a computer-animated movie.