“Making a Feature-Length Animated Movie With a Game Engine”

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Conference:


Type(s):


Title:

    Making a Feature-Length Animated Movie With a Game Engine

Session/Category Title:   Doing It With Game Engines


Presenter(s)/Author(s):



Abstract:


    Delacave has recently completed “The True Story of Puss’n Boots” using real-time hardware technologies. This talk illustrates the challenges, difficulties, and new possibilities that real-time gaming technologies can offer to production of a computer-animated movie.


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