“Light Field Rendering with Triangular Viewpoint Mesh” by Kim and Hahn
Conference:
Type(s):
Interest Area:
- Application
Title:
- Light Field Rendering with Triangular Viewpoint Mesh
Session/Category Title: Light Fields
Presenter(s)/Author(s):
Abstract:
In this new light field rendering scheme, viewpoints are located at the vertices of triangular mesh. Rendering error can be reduced because smaller number of the image samples are used.
References:
1. Levoy, M. & Hanrahan, P. (1996). Light field rendering. Proceedings of SIGGRAPH 96, 31-42.
2. Chai, J., Chan, S., Shum, H., & Tong, X. (2000). Plenoptic sampling. Proceedings of SIGGRAPH 2000, 307-318.
3. Isaksen, A., McMillan, L., & Gortler, S.J. (2000). Dynamically reparameterized light fields. Proceedings of SIGGRAPH 2000, 297-306.
4. URL: www-graphics.stanford.edu/software/lightpack/lifs.html