“Let’s Write an Android Game!” by Pruett
Conference:
Type(s):
Title:
- Let’s Write an Android Game!
Presenter(s)/Author(s):
Abstract:
Using the freely available SDK and tools, this course explains how graphics-oriented applications on Android are structured, how OpenGL ES can be leveraged for rendering, and how other Android features, such as the touch screen and orientation sensors, can be used to make great games. Topics include: the basics of Android development (tools, API, and core classes), application life cycle, events management, threading, and rendering of 2D and 3D scenes.
Additional Information:
Prerequisites
Basic familiarity with OpenGL. Familiarity with Java is helpful.