“GAMIC: exaggerated real time character animation control method for full-body gesture interaction systems” by Misumi, Fujimura, Kosaka, Hattori and Shirai
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- GAMIC: exaggerated real time character animation control method for full-body gesture interaction systems
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Abstract:
This article reports a new method and tools for exaggerated real-time character animation control method for full-body gesture interaction systems. Game Action Motion Interaction Controller (GAMIC) is a motion interaction design tool that can be used by motion interaction designer with KINECT andWiiRemote. It comprises a generic evaluation function with thresholds and does not require any additional programming.