“Fine-grained graphics architectural simulation with Qsilver”

  • ©Jeremy W. Sheaffer, Kevin Skadron, and David P. Luebke

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Title:

    Fine-grained graphics architectural simulation with Qsilver

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Abstract:


    Thanks in part to recent industry efforts to be more open with the details of their hardware, academic graphics architects are beginning to make significant inroads in what has traditionally been an industry dominated field. The recent literature published in such venues as Graphics Hardware, Eurographics, and SIGGRAPH serves as testimony to this fact. We have introduced Qsilver, our simple, flexible simulation framework for graphics architectures to the academic computer architecture community. Qsilver is one more step toward bridging the gap between industry’s state of the art in graphics processors and academia’s understanding and ability to make positive contributions to the field.

References:


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