“Effect-based Multi-viewer Caching for Cloud-native Rendering” by Weinrauch, Tatzgern, Stadlbauer, Crickx, Hladky, et al. …
Conference:
Type(s):
Title:
- Effect-based Multi-viewer Caching for Cloud-native Rendering
Session/Category Title: Cloud Rendering: Your GPU Is Somewhere Else
Presenter(s)/Author(s):
- Alexander Weinrauch
- Wolfgang Tatzgern
- Pascal Stadlbauer
- Alexis Crickx
- Jozef Hladky
- Arno Coomans
- Martin Winter
- Joerg Hermann Mueller
- Markus Steinberger
Moderator(s):
Abstract:
This work presents a cloud-native rendering architecture which scales to multi-client rendering scenarios. Our system uses world-space and on-surface caches to share rendering computations across viewers in a virtual world. The rendering quality is on par with screen-space methods while reducing computational cost if geometry is viewed by multiple viewers.