“Crowdabunga! The Crowd Challenges of TMNT: Mutant Mayhem” by Dupin, Luzy and Chaverou – ACM SIGGRAPH HISTORY ARCHIVES

“Crowdabunga! The Crowd Challenges of TMNT: Mutant Mayhem” by Dupin, Luzy and Chaverou

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Title:

    Crowdabunga! The Crowd Challenges of TMNT: Mutant Mayhem

Session/Category Title:   Such a Character


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Abstract:


    To deliver believable and directable crowds for “Teenage Mutant Ninja Turtles: Mutant Mayhem”, the teams at Mikros Animation had to think of new approaches for the crowd department to populate dozens of shots while matching the animation and visual style of the show.

References:


    [1]
    William Bobant, Guillaume Dufief, and Nicolas Chaverou. 2021. The Crowd challenges for “SpongeBob The Movie”. In The Digital Production Symposium (Virtual Event, USA) (DigiPro ’21). Association for Computing Machinery, New York, NY, USA, Article 1, 3 pages. https://doi.org/10.1145/3469095.3469273
    [2]
    Fernando de Goes and Alonso Martinez. 2019. Mesh wrap based on affine-invariant coordinates. In ACM SIGGRAPH 2019 Talks (Los Angeles, California) (SIGGRAPH ’19). Association for Computing Machinery, New York, NY, USA, Article 4, 2 pages. https://doi.org/10.1145/3306307.3328162
    [3]
    Nathaniel Dirksen, Justin Fischer, Jung-Hyun Kim, Kevin Vassey, and Rob Vogt. 2012. Improving crowd quality through interdepartmental collaboration on Madagascar 3. In Proceedings of the Digital Production Symposium (Glendale, California) (DigiPro ’12). Association for Computing Machinery, New York, NY, USA, 15–20. https://doi.org/10.1145/2370919.2370922


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