“Computer animation education: keeping it simple” by Joel and Echevarria

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Entry Number: 068

Title:

    Computer animation education: keeping it simple

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Abstract:


    When teaching computer animation, one is often torn between teaching students the essential principles, and introducing them to the tools they’ll need to enter the work force. This pedagogical dilemma is further compounded by the vast array of software and hardware tools available. Given this scenario, how could an instructor ever hope to satisfy all students?

References:


    1. Smolin, J. (Organizer) 2001. Traditional Skills, New Tools. In Conference Abstracts and Applications. SIGGRAPH 2001, ACM Press/ACM SIGGRAPH, New York, Annual Conference Series, ACM, 79–80.


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