“Clothing Simulation and Animation” by Ko, Breen, Fedkiw, Hauth and House
Type(s):
Entry Number: 29
Title:
- Clothing Simulation and Animation
Course Organizer(s):
Presenter(s)/Author(s):
Abstract:
Prerequisites
Rudimentary knowledge of computer graphics, computer animation, geometric modeling, linear algebra, and numerical computing.
Topics
How cloth simulation works. Evolution of cloth animation. Particle-based models of cloth. Stable but responsive cloth. Numerical techniques for cloth simulation. Collision detection and handling. Clothing animation in the film industry.
Description
An introduction to state-of-the-art techniques for simulating and animating clothing. This course presents low-level models of cloth, numerical simulation methods, and collision-handling procedures. It closes with a description of the clothing animation techniques utilized by a major animation production company.