“Building Story in Games: No Cut Scenes Required”
Conference:
Type(s):
Title:
- Building Story in Games: No Cut Scenes Required
Presenter(s)/Author(s):
Abstract:
Telling stories through objectives and rewards is unique to our art form. How can we connect some of the tenets of traditional storytelling, including character arcs and three-act structures into a medium that demands emergent storytelling? This session covers a variety of different fiction-delivery techniques for interactive entertainment.