“Building Planet Diggum: a case study of multi-discipline, multi-touch gaming collaboration” by Diefenbach – ACM SIGGRAPH HISTORY ARCHIVES

“Building Planet Diggum: a case study of multi-discipline, multi-touch gaming collaboration” by Diefenbach

  • 2008 Talks: Diefenbach_Building Planet Diggum: A Case Study of Multi-discipline, Multi-Touch Gaming Collaboration

Conference:


Title:

    Building Planet Diggum: a case study of multi-discipline, multi-touch gaming collaboration

Session/Category Title:   Teaching With Graphics


Presenter(s)/Author(s):



Abstract:


    This talk discusses the interdisciplinary nature of game development and its role in academia by focusing on the development of Planet Diggum, a multi-touch, multi-user game that uses finger and hand gestures to create a kiosk where users can interact with the system without need of training.


ACM Digital Library Publication:




Submit a story:

If you would like to submit a story about this presentation, please contact us: historyarchives@siggraph.org