“An Introduction to Creating Real-time Interactive Computer Graphics Applications” Chaired by Dave Shreiner – ACM SIGGRAPH HISTORY ARCHIVES

“An Introduction to Creating Real-time Interactive Computer Graphics Applications” Chaired by Dave Shreiner

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Title:

    An Introduction to Creating Real-time Interactive Computer Graphics Applications

Session/Category Title:   An Introduction to Creating Real-time Interactive Computer Graphics Applications

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Abstract:


    Interactive graphics are everywhere ? from mobile device to gaming consoles to VR headsets ? and creating those applications requires specific skills that this course introduces from first principles using an accessible programming approach.

    The emphasis of this course focuses on the capabilities of the WebGL application programming interface (i.e., programming library, often called an API).


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