“An Evaluation of Personality Type Pairings to Improve Video Game Enjoyment” by Chan, Whitehead and Parush

  • ©Gerry Chan, Anthony Whitehead, and Avi Parush

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Entry Number: 09

Title:

    An Evaluation of Personality Type Pairings to Improve Video Game Enjoyment

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Abstract:


    We examined the effects of personality pairings on enjoyment within two video game scenarios. It was hypothesized that one would enjoy playing with another person who possesses a personality type similar to their own and in a game scenario that matched their personality type. Results showed that cooperative pairings particularly enjoyed playing together. Implications for game design could include a personality survey to maximize enjoyment.

References:


    1. Gajadhar, B. J., de Kort, Y. A. W., and IJsselsteijn, W. A. 2008. Shared Fun is Doubled Fun: Player enjoyment as a function of social setting. In P. Markopoulos et al. (Eds.), Fun and Games (p. 106–117). Springer-Verlag Berlin Heidelberg.
    2. Song, H., Kim, J., Tenzek, K. E., and Lee, K. M. 2013. The Effects of Competition and Competitiveness upon Intrinsic Motivation in Exergames. Computers in Human Behaviour, 29, 1702–1708.
    3. Yim, J., and Graham, T. C. N. 2007. Using Games to Increase Exercise Motivation. Future Play 2007, 166–173.

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