“A Heightfield on an Isometric Grid” by McGuire and Sibley
Conference:
Type(s):
Title:
- A Heightfield on an Isometric Grid
Session/Category Title: Visualization
Presenter(s)/Author(s):
Abstract:
We describe a data structure for improved quality of real-time rendering for large and dynamic heightfields on programmable graphics hardware. The new isometric heightfield has a more accurate surface and smoother shading, normals, and curvature.
References:
Musgrave, F. K. 1998. Grid tracing: Fast ray tracing for height fields. Tech. Rep. YALEU/DCS/RR-639, Yale Dept. of Computer Science, July.
Shankel, J. 2002. Fast heightfield normal calculation. in Game Programming Gems 3, Charles River Media, Inc., 344–348.