“Using Influence and Persuasion to Shape Player Experiences” by Roberts, Furst, Isbell and Dorn


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  • ©David Roberts, Merrick Furst, Charles Isbell, and Brian Dorn

Conference:


  • SIGGRAPH 2009
  • More from SIGGRAPH 2009:
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Type(s):


Title:


    Using Influence and Persuasion to Shape Player Experiences

Developer(s):



Description:


    The results of a pilot study indicating the effectiveness of using social-psychological influences to guide players’ decisions in a choose-your-own adventure-style online story.


Overview Page: