“Unity: iOS and Android – Cross-Platform Challenges and Solutions” by Zioma
Conference:
Type(s):
Title:
- Unity: iOS and Android - Cross-Platform Challenges and Solutions
Program Title:
- Talks
Organizer(s)/Presenter(s):
Description:
At present, several different GPU architectures are flourishing in mobile technologies, and almost every architecture introduces its own texture compression, API extensions, and various bugs in drivers. This talk presents Unity’s experience harnessing distinct GPU architectures and lessons learned in maintaining quality and performance across multiple mobile platforms.
Overview Page:
Submit a story:
If you would like to submit a story about this experience or presentation, please contact us: historyarchives@siggraph.org