“Rock Band: A Case Study in the Design of Embodied Interface Experience” by Tanenbaum and Bizzocchi
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- Rock Band: A Case Study in the Design of Embodied Interface Experience
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With the recent surge of interest in novel game interface devices, there is a need for new theoreticaltools for critiquing and designing embodied game interactions. This paper presents a preliminary framework for the study of embodied interface using a case study of Rock Band to illustrate its utility.
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