“Rock Band: A Case Study in the Design of Embodied Interface Experience” by Tanenbaum and Bizzocchi – ACM SIGGRAPH HISTORY ARCHIVES

“Rock Band: A Case Study in the Design of Embodied Interface Experience” by Tanenbaum and Bizzocchi

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    Rock Band: A Case Study in the Design of Embodied Interface Experience

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    With the recent surge of interest in novel game interface devices, there is a need for new theoreticaltools for critiquing and designing embodied game interactions. This paper presents a preliminary framework for the study of embodied interface using a case study of Rock Band to illustrate its utility.

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