“Reality Forge: Interactive Dynamic Multi-Projection Mapping” – ACM SIGGRAPH HISTORY ARCHIVES

“Reality Forge: Interactive Dynamic Multi-Projection Mapping”

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Title:


    Reality Forge: Interactive Dynamic Multi-Projection Mapping

Description:


    Creating digitals assets, especially surface textures is a tedious, and often unintuitive task. We built a fun to use, interactive projection-mapping system that aims to simplify this process.

References:


    [1]
    Asayama, H., Iwai, D., and Sato, K. 2015. Diminishable visual markers on fabricated projection object for dynamic spatial augmented reality. SA ’15: SIGGRAPH Asia 2015 Emerging Technologies, 16–17.

    [2]
    Bandyopadhyay, D., Raskar, R., and Fuchs, H. 2001. Dynamic shader lamps : painting on movable objects. In Augmented Reality, 2001. Proceedings. IEEE and ACM International Symposium on, 207–216.

    [3]
    Bimber, O., and Raskar, R. 2005. Spatial augmented reality: merging real and virtual worlds. AK Peters Wellesley, MA.

    [4]
    Bimber, O., Iwai, D., Wetzstein, G., and Grundhöfer, A. 2008. The visual computing of projector-camera systems. In Computer Graphics Forum, vol. 27, Wiley Online Library.

    [5]
    Kagami, S., and Hashimoto, K. 2015. Sticky projection mapping: 450-fps tracking projection onto a moving planar surface. SA ’15: SIGGRAPH Asia 2015 Emerging Technologies, 56–58.

    [6]
    Lange, V., Siegl, C., Colaianni, M., Kurth, P., Stamminger, M., and Bauer, F. 2016. Interactive painting and lighting in dynamic multi-projection mapping. Augmented and Virtual Reality.

    [7]
    Miyafuji, S., and Koike, H. 2015. Ballumiere: Real-time tracking and projection system for high-speed flying balls. SA ’15: SIGGRAPH Asia 2015 Emerging Technologies, 4.

    [8]
    Saakes, D., Yeo, H.-S., Noh, S.-T., Han, G., and Woo, W. 2015. Mirror mirror: An on-body clothing design system. In SIGGRAPH 2015: Studio, ACM, New York, NY, USA, SIGGRAPH ’15, 39:1–39:1.

    [9]
    Siegl, C., Colaianni, M., Thies, L., Thies, J., Zollhöfer, M., Izadi, S., Stamminger, M., and Frank, B. 2015. Real-time pixel luminance optimization for dynamic multi-projection mapping. ACM Transactions on Graphics (TOG) 34, 6.


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