“Real-Time Motion Capture for Interactive Entertainment” by Michaud-Wideman, Larsen, Marks, Deshpande, Kokkevis, et al. …

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    Real-time motion capture technology will allow users to directly control the motion of virtual characters. This technology can be implemented by processing live video and by analyzing such information as movement, color, and depth. We have implemented several game ideas based upon this control methodology.


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