“INVISIBLE – The Shadow Chaser -” by Nakano, Ouwa, Kawashima, Komura, Sagano, et al. …
Conference:
- SIGGRAPH 2006
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More from SIGGRAPH 2006:
Entry Number: 19
Title:
- INVISIBLE - The Shadow Chaser -
Presenter(s):
Description:
This project presents an interactive game which makes you feel unseen existences through only indirect information such as their shadows, sounds and weights. In this game, ”INVISIBLE” goblins are sneaking around and you can only see their shadows. Your mission is to capture them with a special vacuum, chasing their shadows.
Keyword(s):
- entertainment
- Indirect Information
- motion tracking
- weight representation
- shadow representation
Additional Images:
![©Yoshinobu Nakano, Haruka Ouwa, Kenji Kawashima, Hitomi Komura, Masayuki Sagano, Taku Shirazawa, Soshi Tsujimura, Masako Fukushima, Masayuki Yamazaki, Yasuhiro Yoshimura, Daisuke Watanabe, and Kunihiro Chihara](https://history.siggraph.org/wp-content/uploads/2021/12/2006-ETech-19-Nakano_INVISIBLE_02.jpg)