“HLSL Realtime Shading Language” by Boyd
Conference:
Type(s):
Title:
- HLSL Realtime Shading Language
Presenter(s):
Description:
Now that HLSL is on GitHub and supported in Vulkan, Direct3D, etc., and contributed to W3C, this forum lets contributors and fans discuss its current status and future evolution.
Overview Page:
Submit a story:
If you would like to submit a story about this experience or presentation, please contact us: historyarchives@siggraph.org