“Giving Yourself to the Game: Transferring a Player’s Own Movements to Avatars Using Tangible Interfaces” by Mazalek, Chandrasekharan, Nitsche, Welsh, Thomas, et al. … – ACM SIGGRAPH HISTORY ARCHIVES

“Giving Yourself to the Game: Transferring a Player’s Own Movements to Avatars Using Tangible Interfaces” by Mazalek, Chandrasekharan, Nitsche, Welsh, Thomas, et al. …

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    Giving Yourself to the Game: Transferring a Player’s Own Movements to Avatars Using Tangible Interfaces

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Description:


    Projecting own-movement onto abstracted selfrepresentations and visual avatars by combining common coding approaches with tangible interfaces and virtual worlds.


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